Mojang reveals they attempted to port Minecraft PC 1.6 to Android and iOS, sadly failed

mclogoThe Mojang team has been rather silent the past week, and now we know why. Tom at Mojang said on his Twitter account, "So, past week we were quite silent as we tried porting the real deal (Minecraft 1.6) to iOS/Android using [RoboVM], but.. nope! Back to 0.8!"

To help you non-computer-literate people out there, Minecraft for the PC runs on Java. All Java applications run on top of a Java virtual machine. Mojang tried to make Minecraft run on top of a VM in development for Android and iOS, called RoboVM.

But unfortunately performance was awful. He continued with, "Actually @robovm was impressive and we got MinecraftServer to run on phones quickly.. except MC PC was literally 100 times slower than MCPE! Looks like phones aren't still nowhere near the bandwidth/cache of x86.. and that how people use a language is more important than its JIT!" Maybe one day, maybe one day.

Source: Twitter

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6 comments

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Aiden Brown
October 1, 2013 at 8:57 AM delete

At least they tried... I would love to see a PE that was exactly like (or very similar) to the PC version.

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CthruME
October 1, 2013 at 10:05 AM delete

Well, does it work? Just the bandwidth of the x86 (32-bit computers) is too slow? Because, they can save the ported version, and just wait for the Bandwidth to increase over time. Or create a gaming device (That can run MC, Cobalt, and other Mojang games) And maybe more! Like the Mojang Store! (He he, App Store) and call it Mojang Mobile!

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October 1, 2013 at 11:24 AM delete

A gaming device and app store just for Mojang games? Why? xD

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hunter
October 5, 2013 at 2:17 AM delete

Thats a bummer I was waiting and waiting for it to happen

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